Dehumanisation
through virtual reality
Virtual reality is
becoming a more prominent concept in everyday life and most of our reality is
already virtual to some degree (Kuttainen, V. 2020). Philip Brey (2014)
provides an extensive explanation of reality compared to virtual reality, which
allows people to better understand the nature of cyberbullying. John Danaher
(2017) effectively summarises these theories into three parts: essentially
physical kinds; non-physical, functional kinds; and social kinds. Danaher
(2017) states that certain characteristics can be reproduced in virtual form
and can appear every bit as absolute as real-world experience. This theory
shows that online bullying may have the same effects as they do in the real
world. As social media grows in popularity the accounts of cyberbullying also
increase.
Facebook might be one of
the most misused platforms in the virtual world. Cyberbullies tend to be more
destructive and more harmful online due to perceived anonymity (Reason et al.,
2016). I asked a friend of mine if she had been the recipient of cyberbullying
and she laughed and said, “of course not, don’t be ridiculous”. This reaction
confused me as I knew she had previously received hurtful comments, though she
shrugged it off like it never happened. This response has become more
noticeable in young adults. According to a study by Reason et al., (2016)
individuals that report issues of cyberbullying often get turned away because
this virtual world is considered unreal or untouchable. Trust in the people the
issue is being reported to diminishes and the victims of cyberbullying are
often left feeling alone. A shortage of emotional support and protection
against bullying is the result of the lack of acquaintance and recognition of
cyberspace.
Figure 1.
Cyberbullying
Note. Source: (Canva,
2020).
Facebook’s ability to
create ‘groups’ is an enhancing feature for cyberbullying. Expressing one’s
opinion groups can create a negative situation, particularly if someone does
not share the same views as of this group. Although Facebook's intentions may be to
create a sense of community, this is not always the outcome. Vincent Parsons is
a young boy who was the recipient of online bullying. He did a Ted Talk on the
matter of cyberbullying which you can view here: https://www.youtube.com/watch?v=0HdSNGE9SCk.
Vincent talked about the ways he could stop online bullying using the CBR
method: copy, block, and report. The fact that such a young boy feels the need
to educate adults and other students about cyberbullying should be a
significant indicator of how social media platforms like Facebook are being
misused. The idea that someone can message a hurtful comment, which can then be
deleted, anonymously is a serious threat to the joy of social media. The
reality of virtual reality is that it can have a considerable impact on
emotional wellbeing. Virtual reality increasingly de-realises the impacts of
human interaction compared to the physical world of contact and touch. People
should opt for more opportunities through real-world experiences that are
enjoyable instead of getting trapped in the virtual reality of social
media.
References
Brey,
P. (2014). The Physical and Social Reality of Virtual Worlds. The Oxford
Handbook of Virtuality (pp. 42-54) https://ethicsandtechnology.eu/wp-content/uploads/downloadable-content/brey-2014-social-reality.pdf
Canva.
(2020). Cyberbullying [Online image] Canva. www.canva.com
Danaher,
J. (2017). The Reality of Virtual Reality: A Philosophical Analyses. Institute
for Ethics and Emerging Technologies. https://ieet.org/index.php/IEET2/more/Danaher20170918
Kuttainen,
V. (2020). BA1002: Our Space: Networks, Narrative and the Making of Place;
week 7 lecture slides [PowerPoint file]. LearnJCU. https://learn.jcu.edu.au/
Reason,
L., Boyd, M., & Reason, C. (2016, Dec). Cyberbullying in Rural Communities:
Origin and Processing through the Lens of Older Adolescents. The Qualitative
Report, 21(12).
I really like how you've highlighted the anonymity of cyberbullying and that it can feel seperate from real-life bullying as though it doesn't exist just because it's online and easily deleted.
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